1. Squash / Stretch
2. Anticipation. Ex: Music before event; Facial expression before speaking; Fireball effects before boss.
3. Staging: Readibility (?) / Rule of Third / Frame within frame
4. Straight ahead & Pose to pose
5. Follow through & Overlap (Inertia)
6. Arc: Every motion should be arc instead of line.
7. Secondary Action. EX: Do other things when talking.
8. Time: Different speed for every action
10. Strong Drawing. Reversal between poses. Avoid twining
11. Think Process. Animate what character “think”.